Gavv BlizzardSorbet SawbladeLauncher Skin
replaces the Sawblade Launcher textures with a themed repaint of Kamen Rider Gavv's Blizzard Sorbet form. Features custom sawblade projectiles and emissive.
Screenshots 4 screenshots
About this mod Author’s original text
README:
This skin can be installed automatically/r2modman OR be downloaded manually, and requires ULTRASKINS-GC 7.0.0+ to run.
r2modman Instructions:
- Install this skin mod.
- Open Ultrakill and select this skin in the US Menu next to Settings.
- If the skin is not inside the list, scroll down and click the + button, and then select Add Undetected Skin.
- Click "Apply" to apply your skin.
Manual Installation Instructions:
- Extract this mod's ZIP file somewhere.
- go to %APPDATA%\bobthecorn2000\ULTRAKILL\ultraskinsGC-V2/GlobalSkins and Copy the extracted folder into this directory.
- Boot up the game with ULTRASKINS-GC loaded.
- Open up the US menu next to Settings.
- Select the skin variant you want to use in the list and then click Apply to apply your skin.
Screenshots:
About this "skin":
This skin is based on Kamen Rider Gavv's Blizzard Sorbei form.
I finished this skin pretty quickly a month ago but i never got around to releasing it until now. The main highlight here is the Viewmodel Sawblade just being Gavv's face on it, which i spent the most time on drawing and detailing. It also features a custom projectile texture that's based on the Blizzard Sorbet Gochizo, but i only made one for Silver/Normal Saws so far.
Life's gotten busy for me so this is gonna be the last skin from me for a while, but i'll make sure to update every one of my skins to be easily compatible when Ultraskins-GC 7.0.0 finally drops.
want to make your own ultraskin? go to my skin template repo
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: