Flesh Machine

v1.0.1·Updated 2024-07-21

This texture pack turns V1 into a biological unit of entertainment.

About this mod Author’s original text

Made by paintplate

HELL IS BORED. V1 IS DRAINED OF ALL RESOURCES.

IT WILL START ANEW, RECREATING ITS FORMER ENTERTAINER IN NEW FASHION. A PREFERABLE FORM, FROM MECHANICAL TO BIOLOGICAL. THE SHOW WILL NEVER END, LESS IT GETS BORED OF BLOODSHED SOMEHOW. OVER AND OVER, TORTURE IS SPLENDOR!

Put the "flesh machine" folder into the "ULTRASKINS" folder to get the mod to work.

This is a so far successful test of what I will be using from now on to texture the arsenal. These were made in Blockbench with quite a bit of struggle. I am still figuring things out, and have yet to figure out how to deal with weapons themselves, but for now, these arms will do you well. Hopefully.

I hope you people enjoy this!

Oh, and as I said in the readme of the tortured machine v1 textures, I said I would make a server for the sharing of thoughts on things. And generally, just a place to hangout. I'm not the best at making servers, but I did my best!

here's yer invite!!!:

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackbobthecorn-ULTRASKINS_GC

File & checksum

Filename
Flesh_Machine-1.0.1.zip
File size
328.0 KiB