Ferryman Holy RocketLauncher Skin
replaces the Rocket Launcher's texture with zero_perk's design of it themed around the Ferryman.
Screenshots 2 screenshots
About this mod Author’s original text
README:
This skin can be installed automatically/r2modman OR be downloaded manually, and requires ULTRASKINS-GC 7.0.0+ to run.
r2modman Instructions:
- Install this skin mod.
- Open Ultrakill and select this skin in the US Menu next to Settings.
- If the skin is not inside the list, scroll down and click the + button, and then select Add Undetected Skin.
- Click "Apply" to apply your skin.
Manual Installation Instructions:
- Extract this mod's ZIP file somewhere.
- go to %APPDATA%\bobthecorn2000\ULTRAKILL\ultraskinsGC-V2/GlobalSkins and Copy the extracted folder into this directory.
- Boot up the game with ULTRASKINS-GC loaded.
- Open up the US menu next to Settings.
- Select the skin variant you want to use in the list and then click Apply to apply your skin.
Skin-specific Instructions:
If you want to use the alternate versions, just deselect the main skin pack (which has no parentheses at the end), and then pick the alternative versions you want.
Previews:
About this skin:
This skin is zero_perks' original design of the game's Rocket Launcher themed around the Ferryman, which i then adapted into a texture that can be used ingame.
want to make your own ultraskin? go to my skin template repo
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: