DamageStats

v1.1.0·Updated 2025-06-24

Displays damage numbers

About this mod Author’s original text

DamageStats

Finally updated for the revamp! Now with a more sensible format and MUCH less horrible code! Not that anybody other than me cares...

Displays statistics related to damage in the upper right corner of the screen.

Note that the raw damage output of a weapon, projectile, punch, etc. does not necessarily mean that the health of the enemy is decreased by that amount. The final decrease in health factors in resistances, weaknesses, parries, etc.

This mod displays the final change in health as 'dHealth', and the base damage output of a given weapon as 'dmg'.

Both of these numbers should allow you to get the full picture of what is happening.

The number of lines in the log, as well as the UI scale, is configurable.

Happy tech-hunting!

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
DamageStats-1.1.0.zip
File size
108.4 KiB