DaemonWeaponUtils

v1.0.8·Updated 2026-02-26

Allows users more weapon color, weapon position, crosshair, and hitstop customization.

Screenshots 3 screenshots

About this mod Author’s original text

OVERVIEW

This mod gives users the ability to:

  • Change the position, scale, and angle of weapons, on both a global and on a per-weapon basis
  • Use custom crosshairs for specific weapons
  • Change colors of muzzle flashes, bullets, coins, projectiles, etc.
  • Change hitstop length settings

ISSUES

If you encounter an issue, raise an issue on the github project or contact me at discord preferably through the New Blood discord ultrakill-modding channel at: daemon8363

Make sure to save any custom crosshairs used in the mod as they will probably be overwritten on update.

DEMONSTRATIONS

The 75 cents in my pocket:

Customize the colors of any weapon's bullets

Saws:D

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackEternalsTeam-PluginConfigurator

File & checksum

Filename
DaemonWeaponUtils-1.0.8.zip
File size
137.9 KiB