CyberTimer

v1.1.2·Updated 2026-03-06

Adds UI that shows you how slow your cybergrind run is

About this mod Author’s original text

CyberTimer

A mod that displays UI that tracks average wave time and wave completion time, among other things.

Wave Timers

The default state is a timer above your style meter. This displays the average time it has taken you to beat a wave for the run so far, as well as the time it took for you to complete the previous wave.

25-50 Timers

If you are starting on wave 25, this enables a few more timers that show how long it took you to complete a specific range of waves. If you change your starting wave to something other than 25, these times will be removed.

The UI will also change position depending on which side you have chosen for your viewmodel.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
CyberTimer-1.1.2.zip
File size
225.3 KiB