ChromaFlayer
Adds variation to MindFlayers via new colors
About this mod Author’s original text
ChromaFlayer
ChromaFlayer is a ULTRAKILL mod that adds various colors to MindFlayers. It also is fully customizable (see Palettes).
Why?
Because why not? That plus my friend Hydraxous made this and it inspired me for some reason (definitely not a reddit comment).
Palettes
Palettes are a way to customize the colors of the MindFlayers. To get started, create a palette.chromaflayer file in your ULTRAKILL directory and open it.
Format
The format of the file is as follows:
[hex_color]=[chance_of_spawning]
So for example, here is the default palette. Don't add spaces or forget the # before the hex color.
ff0000=1/16
ff8000=1/16
ffff00=1/16
80ff00=1/16
00ff00=1/16
00ff80=1/16
00ffff=1/16
0080ff=1/16
0000ff=1/16
8000ff=1/16
ff00ff=1/16
ff0080=1/16
ff0040=1/16
ff4000=1/16
ff8000=1/16
ffbf00=1/16
Male or female
If you want to specify a palette for either male or female MindFlayers, you can do so by changing the name of the file to malePalette.chromaflayer or femalePalette.chromaflayer. By default it will use the palette.chromaflayer file for both unless one of these files is present.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: