CGSpawnFilter

v1.0.0·Updated 2026-06-20

Filter which enemies can spawn in the Cyber Grind: toggle normal and radiant spawning per enemy via Plugin Configurator.

About this mod Author’s original text

CG Spawn Filter

Exclude specific enemies from spawning in the Cyber Grind. Supports toggling both spawning and radiance per enemy.

Features

  • Per-enemy spawn toggle: prevent any enemy from appearing in CG waves
  • Per-enemy radiant toggle: prevent any enemy from appearing as radiant in CG waves
  • Randomization: randomize enemy composition on wave start for challenge runs
  • Compatible with Jade's CG Enemy Icons mod
  • Compatible with custom enemies added through the Cybergrind Prefab Database

Notes

  • Disabling all enemies in a category is safe
  • Disabling every enemy results in empty waves that complete instantly
  • Deathcatchers and Mirror Reapers that spawn as common enemies will be instantly enabled to avoid softlocks

Installation

Drop CyberGrindFilter.dll into BepInEx/plugins. Also install BepInEx and Plugin Configurator.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackEternalsTeam-PluginConfigurator

File & checksum

Filename
CGSpawnFilter-1.0.0.zip
File size
188.1 KiB