BuffsConfig

v0.1.1·Updated 2026-04-06

Allows buffs to be configured via PluginConfigurator without cheats

About this mod Author’s original text

BuffsConfig

Installation

  • Download and install BepInEx
  • Download this and extract its contents to a folder in BepInEx/plugins

Building

Build-system dependencies:

  • The 7zip command line utility
  • dotnet 9

Build steps:

  • Create a folder called "lib" in the root directory of the mod code
  • Add the following to it:
  • From BepInEx/core add:
  • BepInEx.dll
  • 0Harmony.dll
  • From ULTRAKILL_Data/Managed add:
  • Assembly-CSharp.dll
  • plog.dll
  • Unity.TextMeshPro.dll
  • UnityEngine.UI.dll
  • From PluginConfigurator
  • PluginConfigurator/PluginConfigurator.dll
  • PluginConfigurator/PluginConfiguratorComponents.dll
  • run.\build.bat or./build.sh

The output file will be whyis2plus2-AntiAssists-0.1.1.zip

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackEternalsTeam-PluginConfigurator

File & checksum

Filename
BuffsConfig-0.1.1.zip
File size
19.5 KiB