BuffsConfig
Allows buffs to be configured via PluginConfigurator without cheats
About this mod Author’s original text
BuffsConfig
Installation
- Download and install BepInEx
- Download this and extract its contents to a folder in BepInEx/plugins
Building
Build-system dependencies:
- The 7zip command line utility
- dotnet 9
Build steps:
- Create a folder called "lib" in the root directory of the mod code
- Add the following to it:
- From BepInEx/core add:
- BepInEx.dll
- 0Harmony.dll
- From ULTRAKILL_Data/Managed add:
- Assembly-CSharp.dll
- plog.dll
- Unity.TextMeshPro.dll
- UnityEngine.UI.dll
- From PluginConfigurator
- PluginConfigurator/PluginConfigurator.dll
- PluginConfigurator/PluginConfiguratorComponents.dll
- run.\build.bat or./build.sh
The output file will be whyis2plus2-AntiAssists-0.1.1.zip
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPackEternalsTeam-PluginConfigurator