BananaSlip
Plays a custom sfx of your choosing when an enemy dies.
About this mod Author’s original text
roblox_bananaslip.mp3
This mod allows you to play any custom sound effect when an ultrakill enemy dies, That's basically all that's to it.
Also note here, this mod does support having multiple audio files, if you have more than 1 it randomly chooses a random audio to play the sfx.
Place any.ogg or.mp3 or.wav where the dll is, if you're using r2modman please look at how to reach your mod profile's location.
CREDITS
- me, for coding the mod and idea (fun fact this is all coded on mobile btw).
- triggeredidiot (yes that's his name), for small bug fixes.
- zeddev, for showing me how to load audio files in unity.
IMPORTANT NOTE!!!
I swear to god, DO NOT UPLOAD AUDIO PACKS FOR THIS MOD! I WILL ASK THE MODERATORS TO TAKE IT DOWN!
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: