AllEnemiesEnragable
Makes it so every enemy can be enraged
About this mod Author’s original text
WHAT DOES IT DO?
Makes every enemy enragable. Including earthmover, leviathan and Corpse of king minos. This also adds a new Buffs in the console (Buffs forceenrage).
Also adds a new alter option to enrage enemies (you cannot unenrage them)
WHAT CAN BE CONFIGGABLE?
You can edit which enemies can be enraged and which not. There are some presets available
WHO MADE IT
Me:D (i did all of the coding)
Charon (Gave me most of the ideas for the enrages (if it werent for him it wouldve all been cerberuses 2.0s) and also made the icon)
WHEN DOES EACH ENEMY ENRAGE
enemy enrages
Filth, Stray, Soldier, Schism, Mannequin, Drone, Puppet
On enemy death
Minotaur, Corpse of king minos, Guttertank
On Parry
Sentry
On chargeback
Cancerous Rodent
Over time
Very cancerous rodent
When groundslammed
Flesh prison, Flesh Panopticon
When there are no eyes
Ferryman
When you chargeback lightning back to the ferryman
Stalker
When they target you
streetcleaner
when you shoot a grenade at them
Minos Prime, Sisyphus Prime, Leviathan
At half health
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Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: