Vampire Blood Knight Expansion (Explore Pegasus Ride)
吸血鬼血骑士扩展(探索骑飞马骑)
Screenshots 2 screenshots
About this mod Machine translation
Two types of blood knights have been expanded, one is a two-handed sword exploration knight and the other is a pegasus knight.
For exploration and damage, refer to Bato Exploration. For offense and defense, refer to the comparison between Exploration and the Holy Grail. Then add or subtract based on lance and blood cavalry (2 attack and 7 defense).
The action uses Baator to explore and ride.
The weapon has no splash, and 12 is a big counter. Bator's elite exploration with direct attack speed and lethality.
The Pegasus Cavalry refers to the Black Cavalry sword, shield and lance, which adds 8 defense. The number of people and kills refer to the Real Madrid. The charge bonus is 50 because the blood-sucking Pegasus is generally 50 (Bato Real Madrid 65). The Holy Grail has 4 less HP (96/100) than the original Blood Cavalry, so the Pegasus Blood Cavalry alone has 4 more HP than the Real Madrid.
The action uses the vampire ancestral empire riding sword and shield (really lazy cancer).
Weapon splash 3,12 is a big counter (the lance Real Madrid also has splash). Because it is a one-handed sword, its attack speed is much faster than that of a lance, and it is stronger than Real Madrid before its stamina is exhausted.
The weapon models use the one-handed sword and greatsword from the Dismounted Blood Knights module.
The recruitment and maintenance fees are the same as the original Blood Cavalry. The blood-eating knight technology and red line bonus have entered the corpse pit, and the refresh rate is the same as the original blood knight.
Because the original blood cavalry basically cannot move in the battle (it cannot break armor, cannot fly, and the charging cavalry itself requires operation), and although the sky ghost has broken armor, it is still very fragile, so these two blood cavalry are available for selection in the battle. Now there are lances, giant swords, and swords and shields.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.