TABSUnlimited

v1.0.0·Updated 2026-06-08

Various Improvements ontop of the Unit creator, units, new ai, battles and more.

About this mod Author’s original text

TABS Unlimited

1.0.0

What's Included:

  • New Mirror Shield - The mirror shield now has a set number of projectiles it can block, turns to a normal shield after.
  • Square Team Line - A new line type in the shape of a square, rotatable, height adjustable and width adjustable.
  • New Win Conditions - Kill Enemy Count: Kill the set number of enemies of the opposing team. Kill All Selected Units: Kill every unit selected.
  • Faction Unit Drag - Units can now be dragged across their custom faction, and shows the cost of the unit now.
  • New Enemy unit targeting AI - Most Expensive Enemy, Least Health Enemy, Ranged Enemies: All these are self explanatory, each of these types also has the ability to target close by units.
  • Custom Unit Footsteps - You can now equip several vanilla footsteps onto a unit, with a pitch bar included.
  • Custom Unit Voices - Units can now have a voice bank of up to 5 normal voices and 2 death voices, with a max voice length of 7 seconds. Oggs are to be put into the custom content folder where you see a new "voices" folder.
  • Keep moving while turning - Allows for creating units with the NeverStopRunning Tag to always be moving regardless of if they're turning.
  • Customizable Flee Distance - Adds Flee Distance movement type, you can edit the distance of the flee using the popup next to the button.

Issues:

If you encounter any issues, @pretz in landfall discord or tabs modding discord with your issue, and logs. Make sure it's a bug that can be recreated as well.

Credits:

Pretz

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_TABSFhpslime-SLMACore

File & checksum

Filename
TABSUnlimited-1.0.0.zip
File size
173.8 KiB