Prop Editor

v1.0.2·Updated 2026-09-06

Adding a clothing editor to your custom content lets you create outfits using custom models.

About this mod Machine translation

Prop_Editor

Place.obj model files into the -Model- folder generated by this mod, and the mod will import these model

files into the game, making them available for use in the clothing editor. In the clothing editor, click the plus sign,

then select the third option in the -Add Clothing Type- field, where you can generate the model by entering its name.

Place the model files with the .obj extension in the folder named Model generated by this module. The module will import these model files into the game and use them in the clothing editor.

In the clothing editor, click the plus sign and select the third option in the -Add clothing type-field to generate a model by entering the model name.

Credits

  • Codder: Heimerdinding

Changelogs

(1.0.2)

  • Added a loading feature and fixed the bug caused by deleting modules

(1.0.0)

  • Added this mod

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_TABS

File & checksum

Filename
Prop_Editor-1.0.2.zip
File size
7.2 MiB