modernization port by lil zalupa

v0.9.3·Updated 2026-10-04

Modernization port by lilzalupa for PC TABS. 74 original unit blueprints, modern weapons, vehicles, aircraft and buildings. Early public release; some model and vehicle issues remain.

About this mod Author’s original text

modernization port by lil zalupa

Port creator: lilzalupa · Version 0.9.3

BepInEx 5 port of the supplied Modernization 0.9 mod for PC Totally Accurate Battle Simulator.

Early public release. Some models, vehicle attachments and rider behavior still have issues. Feedback and bug reports will help guide the next updates.

74 original unit blueprints with modern firearms, tanks, aircraft, helicopters, support units, buildings and maps. Includes the original meshes, faction/unit icons and sounds.

Visible factions: Modern and buildings and maps. Subunits2 contains supporting units and is hidden from the faction list.

Installation

Install Mod Manager or r2modman and launch TABS from the same profile. BepInExPack TABS is the required dependency.

For a manual update, close TABS and replace BepInEx/plugins/ModernizationPort with the folder from this archive. Keep ModernizationPort.dll and Modernization.assets.gz together. Disable a duplicate older Modernization port DLL.

Open Sandbox and select Modern or buildings and maps.

Port changes in 0.9.3

  • Prepares enough private mounting positions for the vehicle's rider indexes.
  • Uses the existing native unit movement and flight systems.
  • Keeps the physics skeleton at its proper scale while hiding the vanilla body, preserving custom vehicle models and attachment bones.
  • Adds guards for disabled dodges and mount updates before attachment.
  • Removes unused extra render materials from Beretta, Drone, Oprey and map1.
  • Includes the 0.9.2 fixes for six unavailable legacy template names.

Compatibility

Target build: the supplied PC TABS 1.1.8 game DLL. Single-player Sandbox is the intended mode. Multiplayer and migration of old UML save/campaign IDs remain unverified.

The binary was compiled and checked against the supplied game API. The included regression tests cover compatibility rules; they do not verify rendering or gameplay in TABS.

When reporting an issue, include the unit name, what happened and the profile's BepInEx/LogOutput.log.

A successful load writes MODERNIZATION READY: 74 blueprints, 3 factions to the profile's BepInEx/LogOutput.log.

Credits and source

Port creator and maintainer: lilzalupa.

Original models, icons, sounds and unit designs belong to the original Modernization 0.9 creator. This package ports the supplied mod code and resources to BepInEx without replacing game assemblies.

Source and reproducible build instructions are included in ModernizationPort-Source.zip. Extract that archive beside the BepInEx directory to restore the Source tree.

По-русски

Автор порта — lilzalupa. Ранний публичный релиз: некоторые модели и транспорт ещё работают некорректно. Установи через Mod Manager или r2modman, запусти игру из того же профиля и найди фракции Modern и buildings and maps в Sandbox. При сообщении об ошибке приложи название юнита и BepInEx/LogOutput.log. Подробнее об установке — в README_RU.txt.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_TABS

File & checksum

Filename
modernization_port_by_lil_zalupa-0.9.3.zip
File size
51.3 MiB