fixmod
Fixed some unit bugs for lazy developers
About this mod Machine translation
Fixmod
Fixed bugs in four units
| Unit Name | Description |
| ------ | ------ |
| ULLR | Fixed a bug where it could not cause range effects |
| WIZARD | Fixed a bug where red units did not suffer explosion damage |
| QUICKDRAW| Fixed the bug where it would waste one bullet|
| DEADEYE| Fixed a bug where it may not be able to target the enemy due to deformation|
Assisted by FhpStudio to complete
Changelog - change log
- 0.0.1:
- Mod release. - MOD release.
- 0.0.2:
- DEADEYE:Fixed a bug where it may not be able to target the enemy due to deformation
- 0.0.4:
- Fixed some unit blocking bugs, such as SAMURAI
- 0.0.11:
- Some better methods have been used to fix the problems of some units, such as DEADEYE and QUICKDRAW
Credits members:
-test
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPack_TABSFhpslime-SLMACore