Crawl Braised Ducks UC Kit

v1.1.0·Updated 2026-09-19

Enhanced unit editor toolkit for TABS - clothing and weapon editors, expanded unit bases, eye coloring, skin team color, and vanilla-compatible saving.

About this mod Author’s original text

Crawl Braised Duck's UC Kit (Modified by Project571)

A powerful unit editor toolkit for Totally Accurate Battle Simulator. This is a modified and expanded version of Crawl Braised Duck's original UC Kit with significant new features and bug fixes.

Features

Clothing Equip Editor (F8)

  • Equip Type: Switch between Both Hands, Left Hand, and Right Hand
  • Rotation: Adjust X/Y/Z rotation angles (-180 to 180 degrees)
  • Position Offset: Fine-tune clothing position with dynamic range scaling
  • Scale: Resize clothing freely (0.1x and up)
  • Independent Left/Right Transforms: Edit left and right side positioning, rotation, and scale separately for paired items
  • Vanilla-Compatible Saving: Right-side transforms are saved directly into the unit data, so custom characters look correct even without the mod installed
  • Screen Adaptive UI: Automatically scales for 1080p, 1440p, 4K and beyond

Weapon Editor (F9)

  • Edit weapon positioning, rotation, and scale in real-time
  • Works with HoldingHandler physics-based holdable fields

Expanded Unit Bases

  • Unlocks all humanoid unit bases in the editor (vanilla only has Wobbler, Stiffy, and Halfling)
  • Automatically filters out incompatible non-humanoid bases
  • Compact grid icons so more bases fit on screen

Eye Coloring

  • Enables the color wheel for eye items that were previously uncolorable (Ghost, Dark Peasant, Super Peasant, Super Boxer eyes)
  • Works by broadening the renderer search to include extra objects where eye visuals are placed

Skin Team Color

  • Adds a skin-colored team color option to the color palette
  • Red and blue variants automatically match the game's team color materials

Hidden Content Unlocker

  • Automatically unlocks hidden weapons, props, special abilities, and projectiles in the unit editor
  • No configuration needed, works out of the box

Controls

| Key | Action |

| --- | ------ |

| F8 | Toggle Clothing Editor |

| F9 | Toggle Weapon Editor |

How to Use

  • Install BepInEx for TABS
  • Place the mod folder in BepInEx/plugins/
  • Enter the Unit Editor
  • Select any clothing or weapon item
  • Press F8 (clothing) or F9 (weapons) to open the editor
  • Adjust values in real-time — changes apply instantly

Bug Fixes (over original)

  • Mirror scale fix: Right-side paired clothing no longer has its X scale inverted during play or after resetting
  • Reset button fix: Reset Scale and Reset All buttons now correctly preserve the mirror flip on right-side items
  • Right-side vanilla persistence: Saved characters with custom right-side transforms now load correctly in vanilla (without the mod)

Notes

  • The mod only works in the Unit Editor scene
  • Position offset and rotation are encoded into a single Vector3 for game compatibility
  • Dynamic range: slider range automatically expands when you input larger values
  • Right-side transform data is saved both in the unit data (for vanilla compatibility) and in an external config file (as a fallback)

Requirements

  • Totally Accurate Battle Simulator
  • BepInEx 5.4.x

Credits

  • Original mod by Crawl Braised Duck
  • Modified and expanded by Project571

Changelog

v1.1.0 (Modified Release)

  • Added weapon editor (F9)
  • Added expanded unit bases (all humanoid bases unlocked)
  • Added eye item coloring support
  • Added skin team color option
  • Added independent left/right side transforms for paired clothing
  • Added vanilla-compatible right-side saving (split/merge system)
  • Fixed mirror scale inversion on right-side clothing
  • Fixed reset buttons breaking mirror flip

v1.0.0 (Original by Crawl Braised Duck)

  • Clothing equip editor with rotation, position, and scale
  • Hidden content unlocker
  • Multi-language support

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_TABS

File & checksum

Filename
Crawl_Braised_Ducks_UC_Kit-1.1.0.zip
File size
100.2 KiB