Steam CMD GUI
The SteamCMD GUI provides a simple and intuitive graphical interface to SteamCMD as an alternative to batch files and using the command line.
Screenshots 8 screenshots
About this mod Machine translation
GitHub:
Chinese source code:
introduce
The SteamCMD GUI provides a simple and intuitive graphical interface to SteamCMD as an alternative to batch files and using the command line.
It can also be used to run servers and open and edit files such as MOTDs or map lists with just a few clicks.
How to use
- Download Steam CMD
- Download Steam CMD GUI
- Select the directory where cmd is located in the GUI
- Then start using it
Update log
v3.1.0.2
- Custom modifications are now saved by XML configuration ~ done by Melo88 on GitHub
v3.1.0.1
- Add text box with public IP address in the lower right corner
- Remove useless variables
- Remove Mani Admin plugin button from add-ons list
(Still available on network machines: Wayback Machine)
- Added PayPal donation button
v3.1.0.0
- Add maintainable list of custom game IDs via XML file ~ Done by Captnwalker1 on GitHub
(Continuing to use Half-Life Dedicated Server for GoldSrc games)
- Move all XML files into settings folder
v3.0.1.5
- Fixed an issue where steamcmd.exe could not be found when starting the program
v3.0.1.4
- Minor fixes
v3.0.1.3
- Set the maximum value for Max Players to 64
- Set the minimum value of UDP port to 0
v3.0.1.2
- Fixed Changelog and License button URLs
v3.0.1.1
- Fixed an issue where the GUI could not function properly when the DPI was 125% or 150%
- Added option to enable/disable using console
- Update author name
v3.0.1.0 (unreleased)
- Added Spanish translation
v3.0.0.2
- SteamCMD uses new console
v3.0.0.1 (unreleased/unstable)
- Improved Codestyle/code formatting ~ done by Giswald on GitHub
v3.0.0.0 (unreleased/unstable)
- Added Half-Life Dedicated Server to game list
(Supports all models of GoldSrc engine)
- Add console
- Add new folder for logs
- Disable writing option in combo box
- When the program does not find the CFG folder in the server, it creates a new CFG folder
v2.1.1.2
- Added Alien Swarm, Dota 2 and Left 4 Dead to the game list
(Dota 2 server requires additional files to function properly.)
v2.1.1.1
- Added checkbox to enable/disable verification files ~ Requested by CyberStars by AlliedModders
- Added a header image to the Steam library
- Small improvements to LOGO and icons
- Remove arrow when mouse points to window border
v2.1.1.0
- Added button for SteamCMD log files
v2.1.0.1
- Added code improvements for adding icon files as resources
- Move icon files to Resource/Icons folder
v2.1.0.0
- Added text box for adding more command line options, complete with help button. This option can be saved and loaded using configuration files
- Fine-tune BannerSplash images
v2.0.2.0
- License updated correctly
- Reorganize resources
- Rename all forms
- Add direct buttons to open maplist.txt and mapcycle.txt
- Added SourceMod (.txt, .cfg and .ini) configuration file list
- Added shortcut keys for Save (Ctrl + S) and Load (Ctrl + O)
v2.0.1.2
- New icon
- Added a loading screen
v2.0.1.1
- All changes are logged in the changelog
- Edit About window design
- License and changelog files are displayed in RAW mode if local files are not found
v2.0.1.0
- Added changelog file
- Added license file
- Removed useless content
- Update the "?" button on the "Update/Install" tab with the new URL
v2.0.0.1
- Fixed a crash issue when users tried to run the server using the wrong path
- Added example configuration
v2.0
- Run Server Tab
-Autosave SteamCMD path
- New menu
- Save/load configuration
- List of current CFG files
- Direct link to MOTD
v1.0.0.1
- Added input to select the path where the file steamcmd.exe is located
v1.0
- Initial release
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.