Twin Rivers 256x256
Edited Plains map with wider river. Additional river added. More features for late game play.
About this mod Author’s original text
Twin Rivers a Timberborn Map
Welcome to Twin Rivers, a map for Timberborn.
Twin Rinvers is an edit of the (Recommended) map, Plain: But comes with various changes!
- Expanded the primary River
- Adjusted elevation so the River is further down: making you work more to gain access to it. But some areas were set aside for early game Water reach.
- Added a new river to the North.
- Carved out a huge area for a potential artificial lake in the North, complete with emergency run-off.
- Added wider array of foliage along the banks of both rivers.
- Added ruins closer to the start area proximity.
Installation (game, automated)
This is the recommended way to install BepInEx on the game.
- Download and install Mod Manager or r2modman
- Click Install with Mod Manager button on top of the page
- Run the game via the mod manager
Installation (manual)
If you are installing this manually, do the following
- Extract the archive into a folder. Do not extract into the game folder.
- Move the contents of the Maps folder into Documents/Timberborn/Maps.
- Run the game.
Changelog
1.0.0
- Initial release
1.0.1
- Corrected Map Name
1.1.0
- Compatible with Update 3
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.