CustomNameList

v0.1.2·Updated 2021-11-25

Add a custom name list for your beavers

About this mod Author’s original text

Custom Name List

It allows defining a custom name list, which will be used exclusively for naming your beavers.

Place a text file named names.txt in the same directory as Timberborn.exe.

names.txt should contain one line per name that you want to see in your game.

Names are picked from the list at random. Once all names have been used up, the list gets shuffled and names will be reused.

If the mod is active but can't find names.txt in the correct place, it will print an error message to the log and fall back to standard in-game names.

Change Log

  • 0.1.2
  • Fix: Adapt mod for experimental release from 2021/11/24.

(The game changed the location and name of the naming service that the mod needs to modify.)

  • 0.1.1
  • Minimal version based on names.txt

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_Timberborn

File & checksum

Filename
CustomNameList-0.1.2.zip
File size
19.7 KiB