BigFlags

v1.1.3·Updated 2022-12-11

Big Flags have 4x of everything and can be instantly placed. Also adds Harvester and Hauler Flag

About this mod Author’s original text

Big Flags

Big Flags are larger versions of the vanilla flags that can be placed instantly. Also adds Harvester and Hauler flags.

Details

Big Flag- 2x2, allows 4 workers, 80 storage, placed instantly

Gatherer, Lumberjack, and Scavenger Big Flags

Harvester Flag, a flag that allows beavers to harvest crops, but not plant them. Storage nerfed to 30 as of 1.1.3.

Hauler Flag, a flag that employs haulers, though it does not grant a carrying capacity bonus. Useful for new districts.

Big Flags replace normal Flags in the bottom bar

Notes

Harvester Flag UI suggests that beavers can use it for planting, but Beavers will ignore it and can only harvest.

Old flags placed in "Unused" category until I can figure out how to properly disable them. Unused category will show up as "Other" in the toolbar.

This mod is compatible with Categorical UI, but as of 1.1.1 it is no longer required

Changelog

1.1.3- Bug Fixes

1.1.2- Released with Hauler flag

1.1.1- Compatible without Categorical UI

1.1.0- Released the mod.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_TimberbornTimberborn_Central-TimberAPITobbert-CategoryButton

File & checksum

Filename
BigFlags-1.1.3.zip
File size
35.3 MiB