Two different combat tweaks and gameplay improvements

by ilivetosmash·v1.0·Updated 2018-12-21

If you want to finish this game. If you are looking for more realistic combat

Screenshots 1 screenshots

About this mod Machine translation

If you want to finish this game. If you are looking for more realistic combat

content/patches/packs/combat/games/abilities

Used to install "Just Fight/High DMG Low Health"

according to

After editing the files in his tutorial, follow along

United States Marine Corps

Then wizard bms opens

Then patch, bundle open

Then there's the combat immunity.

If anything goes wrong on this step then the mod won't work, just use a backup patch and overwrite to restore vanilla.

For improved installation

I made it easier to install/harder to edit

Just copy and paste into content0/bundles folder

content/content/bundle/

Edit again following POLYMOPHER guidelines

Just fight

Okay, so what does this mod do?

  • A little more healthy (not too much)
  • Lots of fighting to restore health. If you're not careful (don't want to ruin all the fun), you can still die.

three. Basically unlimited endurance when it comes to running, jumping, swimming.

  • Increased critical hit and critical hit damage
  • Fireball is now a critical hit (I use it to get out of trouble)
  • Other spells have nice buffs, and traps are now slowed to 99% of movement speed.
  • Did I mention you can spam? ! ! ! ! ! ! ! ! ! But it's really fun
  • The crossbow slowdown skill is increased to 20/40/60%, and the yellow specialty now increases dmg by 225% instead of 25%. (Sniper crossbow!)
  • With a new beginning, all skill slots are open!

High damage, low health

  • Worse for health... 1000 volts, less boost per volt
  • Health returns well.

three. up to 150

  • Spells can no longer be spammed.

Fire spells are now 700dmg and can be used 4 times

Sheild is a good idea in case the boss breaks the game (kills you in one hit or after a while, etc.).

Trap duration is reduced, but slowly increases.

Confusion is reduced, but can be used 10 times.

  • Miniboss health doubled, but resistance reduced

The number of dmg for fast attacks is reduced, and the number of heavy attacks is increased.

  • Same main boss
  • After a few more adjustments, my edit sheet was lost! Click classic Window Update, click Restart…
  • So if you notice anything else, I'm sorry, it's not in the description.

Things to note. I tested this mod on Day of the Dead in March (no, I'm not a badass)

It's a very fair model so far. Two or three hits kill you, but if you dodge correctly you'll regain health. I would say realistic combat, if you were surrounded by wolves in real life, you'd die.

Please let me know if any games break it! ! ! !

Took me about 20 minutes of gameplay to register the mod!

Optional files

The shop offers more gold...maybe too much. It is set to 99% of the actual value of the project.

The shopkeeper has more gold (a reasonable amount), the most I've seen is 3000

More experience monsters x5 and quests x2 (I can get rid of it once you hit 20, I like it to speed up starting lvling, but that's just me :)

The Witcher feel is increased 4x for monsters and loot (the loot sometimes looks a bit buggy).

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
两个不同的战斗调整与游戏改进
File size
91.8 KiB