STLM 3.2

by yuley93·vV2·Updated 2019-02-01

I found that 90% of the reset presets were terrible for tone map issues, exaggeration everywhere, etc., fixed it.

Screenshots 5 screenshots

About this mod Machine translation

I found that 90% of the reset presets were terrible for tone map issues, exaggeration everywhere, etc., fixed it. Thanks to the use of LeiFx_Tech shaders,

This rescaling should only support 4K resolution. This may cause artifacts/lines on the screen. FPS requires 5-8 FPS loss. DPX Technicolor2 Quality Graph Curve Colorful LeiFx_Tech Levels LumaSharpen AdaptiveSharpen Downloading and installing reshade from reshade.me turns on the maximum value of gamma levels in the game. On/off - Pause forwarding window - shift + f2 Highly recommended mods: COMPILATION  (COMPILATION v1 Alpha STLM) Custom clouds and weather

Changelong:

V2

-Better color mixing

-Better looking HUD

-Increase brightness sharpening

  • Added adaptive sharpening

-More realistic colors overall

-More intrusive lighting

-glare from light source

Tip for Nvidia users, if you are using DSR 4K (only) turn down the softness to 0% because pixel splitting is best.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
可接受的幻想(STLM 3.2)
File size
3.8 KiB
SHA-256
b192a34e5fd16ad385ce0b03c46b551bbce78496892b65c4c7b9213f2dd99259
Stored at
2026-10-08 17:57