ModKit 1.3
Here’s the official model for CD Projekt Red’s The Witcher 3
Screenshots 1 screenshots
About this mod Machine translation
Here’s the official model for CD Projekt Red’s The Witcher 3
This is the official Witcher 3 ModKit Update 1.3 from CD Projekt Red for packaging, unpacking and modifying game files in Witcher 3.
"Modkit allows the Witcher community to modify several aspects of the game to their liking. Thanks to texture import and export, gamers can now modify the look and feel of objects in the game, while the possibility of replacing meshes allows the insertion of new models in the game world in place of existing ones. Finally, access to script files opens up a whole new array of modification options for many aspects of the game, so mods can spark their imagination and tinker with item statistics and much more." - CD Projekt Red
Please remember important information about this update. Before installing this version, remember to uninstall all previously installed ModKit versions and delete all local files from the destination folder. This is critical.
ModKit update 1.3 changelog:
- It is now possible to specify the version of fbx
- Textures can be assigned to texture groups
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.