moddiff (MOD differential)
Package for creating and using unix diff/patch on mod scripts
About this mod Machine translation
Package for creating and using unix diff/patch on mod scripts
for creating and using unix diff/patch on mod scripts
Purpose:
- Multiple mods can be added to one or more patches
- Mods that can help update previous versions of the game (such as 1.08.4 to 1.10)
install:
unpack to mod folder
use:
setup.bat - Copies the original script file to [name].ws.o (recursively)
diff.bat - from [name].ws and [name].ws.o (recursive)
patch.bat creates a universal diff patch - copies [name].ws.o to [name].ws and applies patch [* name].ws.diff (recursively) (multiple patches - must be last on [name].ws.diff)
decomment.exe - clean script file from comments
misc:
stuff.zip contains the .bat version of the program and description.exe
Source code of diff wiki:
technology:
use
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.