moddiff (MOD differential)

by de1ta0ne·v1.0·Updated 2019-02-10

Package for creating and using unix diff/patch on mod scripts

About this mod Machine translation

Package for creating and using unix diff/patch on mod scripts

for creating and using unix diff/patch on mod scripts

Purpose:

  • Multiple mods can be added to one or more patches
  • Mods that can help update previous versions of the game (such as 1.08.4 to 1.10)

install:

unpack to mod folder

use:

setup.bat - Copies the original script file to [name].ws.o (recursively)

diff.bat - from [name].ws and [name].ws.o (recursive)

patch.bat creates a universal diff patch - copies [name].ws.o to [name].ws and applies patch [* name].ws.diff (recursively) (multiple patches - must be last on [name].ws.diff)

decomment.exe - clean script file from comments

misc:

stuff.zip contains the .bat version of the program and description.exe

Source code of diff wiki:

technology:

use

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
moddiff(MOD区分
File size
8.1 MiB