E3 HUD
Changed the game font to mimic the font displayed during the game at E3. Also restored some HUD elements to E3.
Screenshots 4 screenshots
About this mod Machine translation
Changed the game font to mimic the font displayed during the game at E3. Also restored some HUD elements to E3.
This is going to be a thread on the cdprojektred forums about the E3 HUD, trying to make it back to life in our games.
Thanks also to erxv OP, the OP I assisted editing in and out of the old E3 textures (next to show those minimaps). It's thought people are coming back and I'll share it here. Beware the file may have changed many times (As I was experimenting with from other people) it's a look at what we can put in reverse.
The work is the generation of a new HUD:
Link to cdprojektred forum thread about E3 HUD HTML forums.cdprojektred.com /forums/my/series/witchcraft3wildhunting/models/discuss 8393020 Model Request E3 HUD
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.