Ghostmode’s Dark Soul Potion

by DenVildeHest·v0.8·Updated 2019-01-27

Add drinking animation and QOL function to Ghost mode

Screenshots 7 screenshots

About this mod Machine translation

Add drinking animation and QOL function to Ghost mode

This mod does a lot of the same things as my other mod BetterGhostPotions but adds potion drinking, eating, drinking oil, sword oiling and

Improved animations for equipment and QOL improvements to combat and action animations. The big change is that it tries to give you something to manage health in combat, similar to how Dark Souls works. If you have a potion in the potion tank and use it, Geralt cannot move for 3.5 seconds while drinking. Best of all, I changed the swallow to only drink it after a few seconds. No more responsibility for passive regeneration. This makes combat more tactical; you have to make sure you don't die when you drink the potion now.

Many animations are from Extra Animations by GreatArchimedes

I also implemented some variations of WonDoe's Quicker Combat and misc animations, but made them more subtle.

  • The idea is to make meditation more meaningful and make the potions you drink count. I wanted more of a Dark Souls feel where you rest between campfires and then go out into the wilderness and hope to survive until the next campfire. Due to this preparation, wghost81's mod is very mandatory.
  • I recommend using the default settings in the Meditation preset of Preparations Mod, but will

"No bonfires allowed"

Toggle to on.

  • If you want to make your own campfire, you should maximize the cost of wood and hardened wood.
  • You should also increase the potion crafting cost to All or Basic and Herbal in the Alchemy menu

---important---

There are two versions of the mod, Pure and Augmented. Pure only has animations and potion changes. Enhancements have some accelerated animations and more. See the table in the image for details on the features in each version. Download only one version.

I'm pretty sure you need the blood and wine dlc to use this mod. Because I'm using it for animation.

Some of the scripts in this mod are difficult to merge with other mods, but it is possible. If you have problems, please check out the video.

I'm also open to feedback on balancing Swallows and other potions to make them more tactical/fun. Now, I think the swallow treatment was too long, too long. Need more testing

Install

· Install GhostMode and PreparationsMod via wghost81

·Unzip and move the folder modDSPotions to The Witcher 3 game folder\Mods

·Make sure Dark SoulsPotions have higher priority than Ghost Mode mods.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Ghostmode的黑魂魔药
File size
8.2 MiB