Geralt Unhindered

by Bezredahl·vGOTY1.31·Updated 2019-01-08

This is a mod with some minor tweaks to gameplay and experience generation.

Screenshots 1 screenshots

About this mod Machine translation

This is a mod with some minor tweaks to gameplay and experience generation.

Fixed unlock console cheat! Please read the "\content\scripts\game\player\playerheats.ws" section for more information.

\content\scripts\game\player\playerInteriorTracker.ws

This file is set up to never block sprints or runs. Shallow water, indoor spaces, etc. - Geralt can sprint or run.

For some cases, there is still a speed limit that makes it look like sprinting and/or running is blocked, but that's a speed limit, not a sprint or run blocking.

Although Geralt doesn't run during combat, he can still sprint. Using the sprint button will break stance, allowing Geralt to quickly close the distance.

\content\scripts\game\player\r4player.ws

This file annotates jumping block motion in shallow water. Meaning: Players can now jump in shallow water.

\content\scripts\game\player\playerwitcher.ws

Add 1000 to Geralt's burden. Remember, Geralt's encumbrance is measured in kilograms, which is approximately 2.2 pounds per kilogram. So the 150 pound weight limit is actually about 330 pounds (roughly 2.2 pounds to 1 kilogram).

\content\scripts\game\r4game.ws

100% minimum mission experience: Modified expmodifier value to at least 1.0 and commented higher level cap. This means Geralt always gets at least 100% experience and there is no cap on rewards for higher levels.

\content\scripts\game\npc\npc.ws

At least 100% unlimited killing experience, at least 5 killing experience. Remember, weak creatures have lower base experience points from the start.

The level difference modifier for skill experience now only applies to creatures of a higher level than Geralt. Low-level creatures provide completely unmodified experience. The experience cap for one kill was 50, which has been removed.

For the cheat mode version, the file also includes:

\content\scripts\game\player\player.ws

The Debug Console Enabler must be installed to use this feature!

Added a new one that allows you to increase Geralts' maximum base vitality by a specified amount or the default amount of 1000

Console Usage: Toughgeralet()

where is the amount you want to increase Geralt's vitality. Note that this is incremented by value, not set to value, you can use negative values ​​to reduce Geralt's vitality. If no value is specified, the default value will be increased by 1000.

This increase in vitality will only last until something happens that affects Geralt's permanent vitality, such as an increase in level.

Added lockpicking to unlock any interactive target door. Just have Geralt facing the door, with the interactive text visible, open the console, and type "picklock" without quotes, and it's case-sensitive, so it's all lowercase.

This feature works fine now. If the door could be opened, this would.

\content\scripts\game\gameplay\ability\playerabilityManager.ws

Added an out-of-combat automatic vitality regeneration that will activate if Geralt drops below 95% health and is out of combat. This regeneration is equivalent to the first level Swallow Potion effect, unless Geralt has low health. If Geralt's health effects are low, this regeneration acts like a level 3 Swallow Potion.

If you don't want a feature of this mod, just find the specified file and delete it.

There are two versions of this model. The second version also removed the level requirements for equipment items. The reason this is the second file is because the level requirements are also part of \content\scripts\game\player\r4player.ws, so you have to decide which version you want.

This file has been tested and works with version 1.11 of the game. If you get compiler errors after installation, use script merge to see if there are conflicting files in another mod. Script merge will most likely resolve the conflict for you.

If script merging does not resolve the compiler issue, you may need to insert "TelemetryKeyword.ws" into the switcher installation folder\content\content0\scripts\engine folder. Simply search for it and you will be abl …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Geralt Unhindered(技能没有限制)
File size
515.0 KiB