Fixed the overlay of mutations in Week 2

by Watchahere·v1.0·Updated 2019-01-10

This mod fixes a bug where mutagens didn't stack up in the 2nd round.

Screenshots 1 screenshots

About this mod Machine translation

This mod fixes a bug where mutagens didn't stack up in the 2nd round.

In a recent patch (around 1.30), CDPR added a change that allows mutagens to stack in the game.

This is a nice addition, however, CDPR forgot to make the same changes in the NG+ files.

This leads to two problems:

When the player activates an ng+, all mutagens (red, green, blue, and monsters) are reduced to 1. No matter how many people there are in a normal game.

In ng+, no mutagens stack anymore.

This model can solve both problems.

Installing this mod before starting ng+ should allow all mutagens to be imported (and stacked) from the normal game.

If the player has started an ng+. Then perform the following steps:

Install the module.

Start the game. Load ng+save file.

Go to inventory. Under the Alchemy category, find all mutagens.

Put down all mutagens.

Exit the "Inventory" menu.

Pick up all the mutagens on the ground.

conflict:

This mod edits the project xml. This means it may conflict with other modes of editing mutagens. This mod keeps all mutagens in its vanilla game's data.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
修复2周目中的突变物叠加
File size
13.9 KiB