Extended console commands for projects. (WIP)
This is an extension file that lists all code for a project for use with the debug console.
Screenshots 2 screenshots
About this mod Machine translation
This is an extension file that lists all code for a project for use with the debug console.
It's not finished yet, it's a work in progress.
I feel like I need to give credit and credit to Jimmy High for his "Item ID List" because he encouraged me to make this file.
announcement:
I'm here to allow anyone who wants to continue this work, I'm having problems with my computer
and was forced to reinstall Windows. I also lost interest in The Witcher 3, the open world environment seemed less appealing to me.
So I more or less gave up on the project. If anyone is interested in taking over this project, please feel free to do so.
The forgotten parts I re-identified were keys and dlc items. While I was working with this project, I noticed
content0 does not always have the same files as patch0 and vice versa.
This is an extension file that lists all code for a project for use with the debug console.
I should say this is a work in progress.
My goal is to eventually cover every item I can find in the game.
When I browse the game files to verify if the project exists, and under what tag it does take a long time.
It takes me 3-4 hours to add a section.
It is also divided into subcategories for easier navigation.
SPOILER ALERT: The mission section may contain information that could be considered a spoiler.
You have been informed!
If any item is missing or mislabeled, I will do my best to change it.
I'm not surprised people are having problems finding specific items, I just found out
Heavy Boots 03 are actually Reavers boots.
Tools used: Open office calc, notepad++, firefox, 7zip and bundle extractor.
The files provided are in *.ods format, I can upload other formats if needed.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.