Extend potion duration
Drinking an additional dose of an active potion will extend its duration instead of resetting it.
Screenshots 1 screenshots
About this mod Machine translation
Drinking an additional dose of an active potion will extend its duration instead of resetting it.
Allows you to extend a potion's effect by stacking the duration of its cost.
In the vanilla game, if you drink a potion that lasts 2 minutes, and then when you still have 1 minute of effect, you drink another potion of the same potion, its duration will be reset to 2 minutes, and you will have wasted 1 minute of the potion effect you still had left. With this mode, the 2 minutes gained from the new charge will accumulate, and you still have 1 minute left from the previous charge, giving you 3 minutes of remaining potion effect.
This mod allows you to get longer lasting potion effects without making any changes to the potion or character skill definitions, and without affecting the alchemy combat balance (vanilla poison cost/duration of each potion is preserved).
Not only does this mean you don't waste potions, it also means that alchemy-focused builds or high-level builds with potion duration bonuses should no longer need to micromanage and reuse most of their potions during contract fights. You should be able to drink multiple charges of the same potion before/before the start of the contract and have the effect last throughout the battle, allowing the player to pay closer attention to how the potion was drank in TW1 and TW2 if he wanted to.
Install:
Just put \modstackpotionduration into your The Witcher 3 - Wild Hunt\Mods folder. If you have other mods, run ScriptMerge + ScriptMerge is not the official hotfix merge file.
uninstall:
If you have merged the files before, please cancel the merge. Remove the mod.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.