csaso - Modification of character attributes and skills

by dark_viper·v1.00·Updated 2019-01-10

Changed quite a few character aspects, handling more damage and capacity with game settings + fast casting profile.

Screenshots 1 screenshots

About this mod Machine translation

Changed quite a few character aspects, handling more damage and capacity with game settings + fast casting profile.

Just an overview of the modifications

abilities, abilities_plus,

  • geralt_levelups -_skills -_stats.xml

items, items_plus

  • def_item_ingredients.xml

The health index rises to 5000 instead of 3500.

While in your pool, stamina is increased to 200 instead of 100.

Total carrying weight increased to 1000 instead of 60.

Additional Suns and Stars will heal for 20 hp per second instead of 10 hp. Nighttime stamina regeneration will remain unchanged.

The extra "survival instinct" will give you 750 horsepower instead of 500 horsepower.

Mutagens gain x2 buff.

Skill point distribution:

Lv 2 - Lv 25 = 2 Skill Points/Level;

Lv 26 - Lv 50 = 1 Skill Points/Level;

Lv 51+ = 0 Skill Points. You will have a total of 73 Skill Points, faster and shorter on the level range.

Skill slots unlocked:

Skill Slot = Lv 0

Skill Slot = Lv 2

Skill Slot = Lv 4

Skill Slot = Lv 6

Skill Slot = Lv 8

Skill Slot = Lv 10

Skill Slot = Lv 12

Skill Slot = Lv 14

Skill Slot = Lv 17

Skill Slot = Lv 19

Skill Slot = Lv 22

Skill Slot = Lv 25

Mutagen Slot Unlocked:

Mutagen Slot = Lv 2

Mutagen Slot = Lv 5

Mutagen Slot = Lv 7

Mutagen Slot = Lv 10

Install the required hardcore modules. Related to difficulty increase, spawn chance, spawn volume, weapon damage, enemy damage, etc.

Set your difficulty to the highest (or if you're a wimp, start with the hardest one).

Do not use any mods related to increasing weapon level, weapon damage, deifying you, etc.

Please use "input.settings" which I will add to the mod as well (one in qwertz and another in qwerty, predefined).

Here is a quick markup conversion input .settings-file I made.

Set up a new keyboard to gain skills, and otherwise continue as usual, depending on your keyboard style (English layout/German layout):

Yrden = No. 1

Quen = No. 2

Igni = No. 3

Axii = No. 4

Aard = No. 5

Steel Sword = No. 6

Silver Sword = No. 7

Original version:

Steel Sword = No. 1

Silver Sword = No. 2

Yrden = No. 3

Quen = No. 4

Igni = No. 5

Axii = No. 6

Aard = No. 7

Download the file "csaso_u<version>.rar" and extract it wherever needed.

Copy the "mod_uuvv3stats"-folder and paste it directly into the "mods"-folder (x:\…\witcher 3 wild hunt\mods). If there is no folder named "mods" then just create it manually.

Fire up The Witcher 3 and destroy some enemies!

Optional:

Alternatively, you can grab the "input.settings" from the "fast casting configuration" folder and paste it into the document to replace the old keyboard layout with one that supports fast casting (press 1-5 to cast instead of 1-5 and q to cast).

The location of your switcher 3 documentation: C:\user\<user\u name>\documents\the switcher 3

My "input.settings"-file has a prevent function which will stop switch 3 from changing the corresponding file. If you wish to change any key bindings, remember to disable it and then re-enable it so your fast cast possibilities are not lost!

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
csaso -角色的属性和技能的修改
File size
26.4 KiB