Adrenaline Rush - buff to debuff, then buff again
Cycling adrenaline after debuff instead of ending.
About this mod Machine translation
Cycling adrenaline after debuff instead of ending.
illustrate:
The trigger fires when there are two monsters.
When there is only one monster, adrenaline is activated but there is no buff.
When the debuff triggers, two or more monsters reduce symbol strength and damage.
A monster has no debuff.
The problem is that after the debuff, the skill ends. This is the only mutation that has only been summoned once
Now it's fixed!
Note that as the battle lengthens and monsters decrease, buffs will be affected negatively and debuffs will be affected positively.
Ideal results of ADRENALINE RUSH.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.