Console Enabler and Blueprint Mod Loader

by KeinZantezuken·v0.5.6·Updated 2025-10-28

This mod enables the developer console and acts as a simple blueprint mod loader, and also supports CME mods

Screenshots 1 screenshots

About this mod Machine translation

This mod enables the developer console and acts as a simple blueprint mod loader, and also supports CME mods

Console Enabler and BP ModLoader

🎮 **Powerful development tool module**

✨ Main functions

  • 🔧 **Developer Console** - Enables the in-game developer console
  • 📦 **Blueprint Module Loader** - Provides simple blueprint module loading function
  • 🔄 **CME module support** - Modules compatible with CME format

🛠️ Instructions for use

**Using SML to create blueprint modules:**

Although SML was primarily developed for personal needs, if you want to make a Blueprint mod, there are no special requirements!

**Optional features:**

  • 📚 View the DevResources file for API documentation
  • 🛠️ If you need a complete SDK for blueprint module development, you can use:

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💡 **Warm Tips:** This tool makes mod making easier, both novice and experienced developers can easily get started!

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Dev Resources
File size
12.4 KiB
SHA-256
e66994477fc7a43010286869bf2488e3ac4b419c4a8f44f82d367406691f4b39
Stored at
2026-10-12 00:50