ResourceFeeder
Automatically feeds assemblers and filter inserters with resources from chests.
About this mod Author’s original text
Description
This mod feeds assemblers with required ingredients for selected recipe. It will try to keep amount of resources in input inventory sufficient enought for 2 cycles.\
All resources will be placed directly into input inventory. Resources will be taken from player-placed chests.
Other machines, which does not have recipes, but accept resources, like smelters, threshers and planters or machines with fuel input, like drills, can be fed by filter inserters. There are two conditions - resource must be set in filter inserter and there should not be any machine/conveyor near input side of inserter.\
In this mode filter inserter acts as stack inserter with the same speed and max stack of 30.
That way, you can build compact and efficient production chains, where there is no input-spagetti-belts, but only nice outputs to a nearby chest, from which all stored resources will be distributed to all in need.
Installation
Note, this mod requires use of the BepInEx Update function. If you have not already done so for another mod, follow these instructions:
- Find your game install folder.
- Navigate to BepInEx\config.
- Open BepInEx.cfg.
- Find the setting "HideGameManagerObject".
- Set it to "true".
- Save & close.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: