Josh MassScan

v0.1.6·Updated 2026-09-27

Explicit dismantle-style box selection for safe sequential scanning.

About this mod Author’s original text

Josh MassScan

Safe, explicit mass scanning for Techtonica. Version 0.1.6 queues up to 100

eligible objects and scans them one at a time through the game's normal scan

completion path.

Requirements

  • Techtonica 1.0.1c (Mono build)
  • BepInExPack 5.4.2100 or a compatible BepInEx 5 installation
  • Launch the game through the mod manager

installation

  • Install and enable BepInExPack for Techtonica.
  • Mod Manager or r2modman, choose Settings, then

Import local mod, and select the Josh MassScan zip.

  • Enable Josh MassScan and launch the modded game through the manager.

Required BepInEx setting

In the active profile's BepInEx/config/BepInEx.cfg, confirm:

[Chainloader]

HideManagerGameObject = true

If the mod appears in the startup console but does nothing after loading a save,

check this setting first. Close the game before editing it.

Controls

  • Equip the scanner.
  • Press F to enter the normal dismantle selection mode.
  • Drag the selection box across the objects to scan.
  • Confirm the selection as you normally would for mass dismantling.
  • The selected objects scan sequentially using their normal scan duration.

Player-built machine dismantling is blocked while scanner mode owns the

selection. Objects are removed only when their native scan behavior removes or

collects them.

Configuration

Settings are stored in BepInEx/config/Josh.Techtonica.MassScan.cfg after the

first launch. The default MaximumSelection is 100. BepInEx preserves existing

settings during upgrades, so an installation upgraded from version 0.1.5 may

still say MaximumSelection = 25. Close the game before changing it.

ScanSpeedMultiplier defaults to 1, preserving normal scan timing.

Save safety

Back up important saves before using any gameplay mod. Josh MassScan sends each

selected object through Techtonica's native completion path so research,

databank, rewards, quests, and object-specific removal behavior remain under the

game's control. Start with modest selections when testing a new version.

Source inspection

SOURCE.txt contains the readable C# source used to build the packaged plugin

DLL. It is included for anyone who wants to inspect exactly what the mod patches

and how selected objects are processed.

Troubleshooting

  • Works at the menu but not in a loaded map: verify HideManagerGameObject = true.
  • Stops at 25 after upgrading: change MaximumSelection in the mod config.
  • Nothing loads: confirm both mods are enabled and launch through the mod manager.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
Josh_MassScan-0.1.6.zip
File size
220.7 KiB