WireframeShapesEffectsAssetPack

v1.0.1·Updated 2022-02-10

Adds a wireframe sphere, cube and cone for determining effect areas

About this mod Author’s original text

Wireframe Shape Effects Asset Pack

Provides a wireframe sphere, cube and cone for indicating area of effect for various cases like spells.

Use with the core TS scaling options or the More Sizes plugin to scale the single tile assets to bigger sizes.

This plugin, like all others, is free but if you want to donate, use:

Change Log

1.0.1: Added anchor property for cases when the effects are used as Auras (using the ALT-selection override)

1.0.1: Corrected hierarchy of assets

1.0.0: Initial Release

Install

Use R2ModMan or similar to install. While the asset can be used with CMP, use with EAR instead is highly recommended.

Usage

The assets are implemented as Effects but default and can be found in the "Wireframe Shape Effects" group of the

Auras and Effects category. If you want to spawn these as Auras, so that they are attached to a mini, select the

mini first and then click on the desire asset in the library while holding the ALT key. This will force EAR to

load the asset as a Aura instead of an Effect.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

File & checksum

Filename
WireframeShapesEffectsAssetPack-1.0.1.zip
File size
260.3 KiB