RuleSet5EAooPlugin
Allowing AOO attacks when it is not your turn in the turn order
About this mod Author’s original text
Rule Set 5E Plugin
This unofficial TaleSpire companion plugin for Ruleset 5e plugin which allows making attacks, typically for AOO,
when it is not your turn in the turn order. Normally when using the turn order and it is not your turn you cannot
open radial menus on minis to activate attacks - this plugin addresses that.
This plugin, like all others, is free but if you want to donate, use:
Change Log
1.1.0: Updated for compatibility with BR Taleweaver update
1.0.0: Initial release
Install
Use R2ModMan or similar installer to install this plugin.
Configuration
In order for an attack be usable as a AOO attack, the `dnd5e character files needs to be edited and a aoo` property
added. By default `aoo` is false so you can leave it out of any attack that is not eligible as an AOO attack. Typically
melee attacks should have `aoo set to true` and cantrip attacks if the character is a warcaster.
{...
"attacks":[
{
"name":"Dagger",
"type":"Melee",
"range":"5/5",
"roll":"1D20+5",
"critrangemin":"20",
"critmultip":"2",
"aoo": true,
"link":{
"name":"Dagger",
"roll":"1d4+3",
"type":"piercing"
}
},...
}
Any attack that is marked as AOO will show up in the plugin list when the corresponding character activates the AOO plugin.
Usage
`Page Up` (default key): Toggles the AOO screen on and off.
`Page Down` (default key): Cycles though the AOO attack options (if the character has more than one).
Once you have selected the desired attack, click on the buttons to determine which target you wish to attack. The buttons
show the five nearest minis (including PCs) to the selected mini. Since AOOs are typically for melee attacks, the desired
target shoud likely be one of these five targets. Once pressed the attack proceeds as per the Ruleset 5E Plugin including
all regular checks (such as range).
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: