RingColorPlugin

v2.1.0·Updated 2026-04-28

Allows changing of the faction (ring) color.

About this mod Author’s original text

Ring Color Plugin

This unofficial TaleSpire mod allows setting of a mini's faction color (the color of

the ring used to indicated that the mini is selected).

Install

Use R2ModMan or similar installer to install.

Usage

Right click on the mini to open the context menu. Select the Ring Color option.

Select one of the available colors.

Configuration

The Ring Color plugin comes with a configuration of 10 colors. While more colors

cannot be added at this time, the 10 available colors are fully programmable.

In the R2ModMan configruation for the plugin each of the 10 colors has a name entry

and a value entry. The name entry indicates the name that will be displayed for the

color selection (and also the name that is used to look up the corresponding icon).

The value entry is a Hex string representing the color. The Hex string is in the

format RRGGBB meaning the first two digits are a Hex number between 0 and 255 (FF)

for the red component, the next two are a Hex number between 0 and 255 (FF) for the

green component and lastly the last two digits are a Hex number between 0 and 255

(FF) for the blue component.

Player's colors don't need to match. When a ring color request is sent out to other

players it uses the color specified by the initiating player and ignores the color

that the destination player has configured.

When adding a new color, icons for that color can be created by creating PNG file with

the name RingColor.png where Color is the color name. For example, RingRed.png. If

such a file does not exist, the plugin uses the default icon `RingColor.png`.

Limitation

Currently this function is available in the main menu and to all users (GM and players).

Eventually it is planned to move options to the GM Tools menu where it will only be

available to the GM.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

bbepisTaleSpire-BepInExPackbrcoding-SetInjectionFlagPluginLordAshes-AssetDataPluginLordAshes-FileAccessPluginLordAshes-ReflectionPlugin

File & checksum

Filename
RingColorPlugin-2.1.0.zip
File size
58.3 KiB