OverheadNotesPlugin
Allows adding both player text above and GM text to the side of a mini
About this mod Author’s original text
Overhead Notes Plugin
This unofficial TaleSpire plugin for adding text to minis and converted-props. Options are available for
player visible text above the mini and GM only text beside the mini. A mini can have either or both.
This plugin replaces the GM Info Plugin and the States Plugin by using the streamlined architecture of
GM Info Plugin 3.0.0 and combining it with the functionality of States Plugin also implemented using the
streamlined architecture.
Change Log
1.4.0: Updated for compatibility with VR Taleweaver update
1.1.0: Added clear notes function
1.0.1: Improved auto height detection
1.0.1: Added option for manual height
1.0.1: Unified visibility and rotation updates
1.0.0: Initial release
Install
Install using R2ModMan or similar.
Usage
Add Player Note
Press the shortcut key to activate the Player Note dialog or select the Player Note from the right click
radial context menu. Enter the desired note. Commas get translated to new lines. The text will appear above
the mini. If any of the keywords in the text matches the (optional) colorization file, the replacements
will be processed. This typiclaly allows keywords to be colorized.
To erase a Player Note, open the Player Note dialog (same as above) and then press the Clear button.
Player Notes are visible to all players (and the GM).
Default: `LCTRL+N`
Add GM Note
Press the shortcut key to activate the GM Note dialog or select the GM Note from the right click radial
context menu. Enter the desired note. Commas get translated to new lines. The text will appear beside
the mini. If any of the keywords in the text matches the (optional) colorization file, the replacements
will be processed. This typiclaly allows keywords to be colorized.
To erase a GM Note, open the Player Note dialog (same as above) and then press the Clear button.
GM Notes are visible to the GM only. Any player currently in the GM role will see these notes.
Default: `LALT+N`
Clear All Notes
Pressing the shortcut to activate this functions clears both the player and GM notes on the selected
mini. There is no undo so be careful with this feature.
Default: `RSHIFT+N`
Re-Apply Notes
Due to the way the streamline architecture handles board loads, this function should not be necessary.
However, if the notes fail to show, you can try re-applying them with this function.
Default: `RCTRL+N`
Performance
On Startup
When a board loads, the assets are not immediately available. This means that when a board loads the
plugin needs to try to figure out when all of the assets have properly loaded. This is basically a trial
and error process. There are two configruations associated with this process. The issue is that if the
plugin tries to hard, it will eat up all the CPU and TS will never actually be able to complete the board
load (or it will take a very long time). If the plugin doesn't try hard enough then it will take a long
time after the board load before all of the texts appear. The configurational parameters are:
Update Interval = The time that the plugin waits before trying to process texts. If it is unable to process
at least one text then it will try again, to do the remained, after the same update interval. It will
continue to try to process the board load texts at this interval until all have been processed. Setting this
value too low means that the plugin is constantly trying and not leaving CPU to TS to actually process the
board load. Setting this value too high means text will take a long time to load.
Update Throttle = This is the maximum number of text updates that the plugin performs per Update Interval.
Setting this value high will process more text per udpate cycle but use more CPU. Setting this value too
low will mean that it take a long time for text to be updated on board load.
On high performance devices, the Update Interval can be set low (e.g. 1 second) while the Update Throttle
can be set high (e.g. 100).
On low performance devices, the Update Interval can be set high
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: