NoGoCheckPlugin
Check for known obsolete or broken plugins and provides a warning on board load regarding these plugins.
About this mod Author’s original text
No Go Check Plugin
This unofficial TaleSpire plugin check if you are running any known obsolete or broken plugins.
If so, Satan himself will welcome you to his realm but will let you know how you can avoid
eternal vacation in his realm.
Highly recommended for users that don't bother to check the plugin status before sessions.
Obviously this plugin is not full-proof. It is based on a manually updated list so not only
does a broken plugin need to be reported but also this plugin needs to be updated with the
new list. As such this plugin will likely identify long term broken plugins which are not
likely to be fixed soon but may not identify all broken plugins. Similarly plugins that are
broken but have not yet been reported will also get past this plugin. However, if you are
a user that does not frequently check the plugin status page, this plugin can still help
avoid some unnecessary support calls.
Change Log
1.0.2: Fix pack contents
1.0.1: Fixed pack icon
1.0.0: Initial release
Install
Install using R2ModMan or similar.
Usage
Sit back. If there you are running a Obsolete or Broken plugin, you will be notified as soon
as you try to load a board. If that is the case, take immeidate action to remove such plugins
to avoid a eternity in Satan's realm.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: