CustomAssetsLibraryPluginIntegratedExtension
By LordAshes and Hollofox, Custom Assets Library Plugin Interated Extension adds addition features such as auras, effects, filters, animations and sound.
About this mod Author’s original text
Custom Assets Library Plugin Integrated Extension
The Custom Assets Library Plugin Integrated Extension adds additional functionality such as auras, effects, filters, transformations,
animations and sound to custom assets. Previously this was part of CALP but it has been moved to it own plugin so that if this more
complex plugin fails due to a BR update, the core CALP code can still function.
Changelog
2.5.0: Added clean function which stops all creature animations, stops all audio, and removes all auras and filters.
2.5.0: Added code to remove board filters when board is being changed (this prevents bringin over filters from previous boards).
2.4.4: Added more attempt at recovery if an exception occurs in the main loop.
2.4.3: Added attempt at recovery if an exception occurs in the main loop.
2.4.1: Added animation information to object analyze function
2.4.0: Added code to remove blend shape animations left on for assets that no longer exist.
2.3.1: Updated for compatibility with BR Slab Browser udpate.
2.3.0: Added Baby Mode for those people that just can't help pressing modifier keys while spawning content.
2.2.0: Fixed filter removal. Re-select the same filter from library to remove it.
2.2.0: Fixed multi slab library functionality.
2.1.1: Fixed compatibility with latest BR update.
2.1.0: Fixed compatibility with latest BR update.
2.0.2: Fixed typo causing an exception.
2.0.1: Exposed local request triggers to configuration file.
2.0.0: Implemented proper Aura spawning....
1.0.0: Initial release.
Installing With R2ModMan
This package is designed specifically for R2ModMan and Talespire.
You can install them via clicking on "Install with Mod Manager" or using the r2modman directly.
Player Usage
Once enabled, this plugin provides additional functionality as outlined below.
Default Keyboard Shortcuts
CALP has a bunch of keyboard shortcuts for triggering additional functionality. The default keys can be reconfigured to other
keys by editing the R2ModMan configuration for the CALP plugin. Keyboard shortcuts are divided into two sub-sections: functionality
triggers and asset spawn modifeirs.
Functionality Triggers
Press these keys while a mini is selected to trigger the corresponding effect if supported.
+-----------------+------------------------------------------------------------------+
| Modifier Keys | Results |
+-----------------+------------------------------------------------------------------+
+-----------------+------------------------------------------------------------------+
| LControl + 1 | Trigger Animation "Anim01" |
+-----------------+------------------------------------------------------------------+
| LControl + 2 | Trigger Animation "Anim02" |
+-----------------+------------------------------------------------------------------+
| LControl + 3 | Trigger Animation "Anim03" |
+-----------------+------------------------------------------------------------------+
| LControl + 4 | Trigger Animation "Anim04" |
+-----------------+------------------------------------------------------------------+
| LControl + 5 | Trigger Animation "Anim05" |
+-----------------+------------------------------------------------------------------+
| LControl + 6 | Trigger Animation "Anim06" |
+-----------------+------------------------------------------------------------------+
| LControl + 7 | Trigger Animation "Anim07" |
+-----------------+------------------------------------------------------------------+
| LControl + 8 | Prompt for animation name and play it |
+-----------------+------------------------------------------------------------------+
| LControl + 9 | Start playing associated audio |
+-----------------+------------------------------------------------------------------+
| LControl + 0 | Stop all (animation, audio and blend shape sequences) |
+-----------------+------------------------------------------------------------------+
| LAlt + 1 | Toggle Blend Shape Sequence 1 |
+-----------------+----------------------------
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: