AutoMoveCCMPlugin

v1.2.1·Updated 2026-05-16

Build and apply pre-programed paths

About this mod Author’s original text

Auto Move Plugin

This unofficial TaleSpire mod allows mini to be moved along pre-recorded paths in either Real Time or in a Turn Based

capacity. The pre-recorded paths can be created using the UI and then applied/removed to/from minis as needed.

A pause/unpasue function is included and the RealTime or TurnBased mode can be switched at runtime.

Install

Use R2ModMan or similar installer to install.

Configuration

In addition to the trigger keys for the various plugin functions the following configurations are available:

Step Delay: The number of seconds between each update of movement in Real Time mode.

Step Mode: The mode, Real Time or Turn Based, that the plugin starts in.

When in Real Time mode, each step delay, the minis are moved to the next entry in their path. This means that this

is the update frequencey but not really the speed. While decreasing this value will increase the speed of all the

minis (and vice versa), since two steps can have any distance betweem them, it is possible to create two different

speed minis even with a constant step delay. For example, one path can move 1 tile each step while another path can

more only 1/2 a tile each step.

Usage

Recording Paths

  • Select a mini.
  • Press the Start Path Recording keyboard shortcut.
  • Enter a unique name for the path and press OK.
  • Move the mini.
  • Press the Record Step keyboard shortcut.
  • Repeat steps 4 to 5 until the entire path is defined. Ideally a path should end where its started.
  • Press the End Path Recording keyboard shortcut.
  • A confirmation is displayed that the path was recorded.

Applying And Removing Paths

1 Select a mini.

  • Select a path from the CCM....If the mini had a path it will be removed....If it did not have a path, the path will be added.

or

  • Select a mini.
  • Press the Add Path keyboard shortcut.
  • Enter the Path name and press OK.
  • Select a mini.
  • Press the Remove Path keyboard shortcut.

Pausing/Unpausing A Path

  • Select a mini.
  • Press the Pause keyboard shortcut to toggle between pause and unpause.

Switching Modes

  • Press the Mode keyboard shortcut to toggle between Real Time mode and Turn Based mode.

In Real Time mode the mini's position is updated each Step Delay seconds.

In Turn Based mode press the (Manual) Step keyboard shortcut to advance all minis.

Limitations

  • When a path is added it is immediately available for manual adding but it will not

show up in the CCM menu until the session is restarted (since CCM reads registered custom

content of plugin start).

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

bbepisTaleSpire-BepInExPackbrcoding-SetInjectionFlagPluginLordAshes-LoggingPluginLordAshes-ReflectionPluginLordAshes-FileAccessPluginLordAshes-AssetDataPluginLordAshes-CommonCustomsMenuPlugin

File & checksum

Filename
AutoMoveCCMPlugin-1.2.1.zip
File size
45.0 KiB