AudioSyncPlugin
Shares WWW audio files from GM to players.
About this mod Author’s original text
Audio Sync Plugin
This unofficial TaleSpire plugin synchronizes WWW audio files between GM and players.
This plugin, like all others, is free but if you want to donate, use:
Change Log
1.1.0: Updated automatic triggering scheme.
1.1.0: Added manual triggering option.
1.0.0: Initial release.
Install
Use R2ModMan or similar installer to install this plugin.
Usage
Do nothing.
If you are GM, this plugin will send out your WWW file list when you load a board.
If you are player, this plugin will read the GM WWW files and create them locally.
Manual Trigger
The plugin uses the following scheme to post and read the WWW audio list:
- When the GM loads a board, the GM sends the WWW audio list to all players.
- When the GM detects that a new client has connected, the GM sends the WWW audio list to all players.
- When the player loads the board, the player reads the posted WWW list and created the corresponding files locally.
This scheme should mean that in most cases the synchronization should happen automatically but in cases where it does
not, the process can be triggered manually.
Default: `RCTRL+A`
To use the Manual trigger, follow these steps:
- The GM presses the keyboard shortcut first to post the WWW audio library list.
- The players press the keyboard shortcut afterwards to read the WWW audio library list.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: