Battle strategy v0.81, automatically move and attack during battle to upload to the creative workshop

by Uchiha3Itachi·v0.81·Updated 2022-10-08

Automatically move and attack during battle, and can set target distance and specific movement strategy

About this mod Machine translation

Automatically move and attack during battle. You can set the target distance and specific movement strategy. Adjust the strategy in the mod settings.

During battle, press the Tab switch to move automatically, press Q to increase the distance, press E to decrease the distance, and press the left CTRL switch to automatically attack. The data adjusted by switching will be saved after the battle.

Whether automatic attack is on, the target distance and the backup target distance will be displayed above the current distance. The target distance can be adjusted through the slider below the target distance.

When automatic movement is turned off, the target distance is grayed out

You can set the reserved distance for automatic attacks as a buffer. It will not automatically attack within a certain distance from the boundary of the attack range to avoid empty hits.

It is only enabled when it is possible to hit the air. If the attack range covers the maximum or minimum distance, it will also automatically attack.

For example, if the attack distance is 2 to 4, and the reserved distance is set to 0.3, then it will automatically attack at a distance of 2 to 2.3.

Because this mod does not block player input, you can also perform manual attacks at any time.

Let’s talk about the jumping technique:

You can set the triggering distance of the jump. When the distance from the target reaches a certain level, the character will start to charge up and prepare to jump.

You can limit the landing point of the jump, such as not crossing the target distance, not jumping out of the attack range, or directly setting a fixed value.

If the landing point of the jump exceeds the limit or the distance from the target returns to within the triggering distance, the charge will be cancelled.

Depending on the effect of the movement and the duration of the charge, the character may interrupt the jump or make a small jump.

Because the enemy will move during the jump, the final landing point may exceed the limited point.

If there are no restrictions, the character will jump as far as possible

Because this mod does not block player input, you can also cancel the charge by pressing the movement key in the opposite direction.

This mod needs to be placed in the mod folder of the game directory to enable it

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
战斗策略 v0.81,战斗中自动移动和攻击,以上传创意工坊
File size
610.5 KiB