T mission sponsor + strengthened building MOD (done and redone on 2018/3/20)
T任務贊助者+強化建築MOD(2018/3/20打掉重做)
About this mod Machine translation
Drop the MOD file into C:\Users\your computer account\AppData\Roaming\Surviving Mars\mods (WIN10 system)
Enable MOD in game
When choosing a sponsor for the new game, just choose "Mars Survivors".
Starting capital 10000000M
Rocket load capacity 100,000,000
Rockets and Applicants purchase amount 1M
All non-breakthrough technologies can be researched and developed
Scientific and technological breakthroughs and other reward funds are 100M and 100 applicants are awarded
Colonist Trait Genius
rocket cross
Three RVs
Three exploration vehicles
Five transport trucks
Thirty drones
5000 supplies in total
100 orbiting satellites
Added 11 new breakthrough technologies that can be researched (currently testing will no longer be paused, but the reason for the pause is still a mystery)
The following functions are available to all sponsors
The rocket carries +60 colonists & the amount of food carried by passengers +10
Time from Earth to Mars -100%
The capacity of the general material storage area is ten times larger (directly covering the original building, indicating that the description remains unchanged)
Water excavation, water vapor collection, and wind power generation capacity are doubled, and the upgrade effect is increased to 100% (directly covering the original building effect)
Oxygen tanks, water towers, and batteries have ten times the capacity
Start with 1,000,000 research points
Drones can carry +5 resources (transport aircraft enjoy this bonus. I didn’t know there was a limit that the carrying capacity cannot exceed +8, so I adjusted it back)
Shuttle service station starts with aircrafts & starts with maximum aircraft capacity +10
500M funds are credited every three days
Bionic robot & drone construction time -90%
The default is to start deep scanning
Export price of rare metals +100%
Electrical wires and water pipes to be constructed immediately
Rest & Morpheus Project has a 100% chance of obtaining traits.
Drone resource collection time -90%
The chance of drone failure due to meteors is 0%
Drone charging in seconds
It's best not to launch that rocket after it lands.
Because the resources are all there
If you shoot it out again, you will throw all the resources back.
Today I discovered that the more buildings were modified, the longer the game took to load, so I had no choice but to cut off some factory changes.
If you are not satisfied with the parameters, you can research and change them yourself.
The module editor is currently very confusing. There are still many disadvantages of not being able to write programs + reading the code...
Because of physical problems + I want to sprint for the ship girl winter activity E6E7 & FGO ghost island activities + find a job
MOD activities have been temporarily reduced these days
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.