Self-comfort--enhanced version
自我安慰--强化版
About this mod Machine translation
The previous logic was to check every morning. If random(100) is less than the villain's sanity-80, then remove a shortcoming; if random(150+(number of advantages)×50) is less than the villain's sanity-80, add an advantage.
I changed it. The current logic is that if random(100) is less than the villain's sanity -50, then remove a disadvantage; if random(150+(number of advantages)×50) is less than 75, add an advantage.
If the villain has 100 sanity, after modification, there is a 50% chance of removing a flaw every morning, and the flaw will be removed quickly;
If the villain has 100 sanity and currently has an advantage, there is a 37.5% chance of obtaining an advantage. If there are two merits, there is a 75/250 chance of getting a new one. The chance of adding merit decreases dramatically if you already have multiple merits.
By the way, after this mod, several technologies and buildings are useless.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.