Built-in powerful modifier
If you think other MODs are too perverted and don’t want to affect the game balance, this is your good news (support No. 5)
Screenshots 3 screenshots
About this mod Machine translation
If you think other MODs are too perverted and don’t want to affect the game balance, this is your good news (support No. 5)
All right. . I extracted this mod from my MOD and reissued it. This is because my MOD should be said to be the most complete and covers all aspects of the game, and most of them have original functions. Because some of them are too huge, it is difficult to explain clearly in just one post. In addition, many people hope to have assistance and take into account the balance of the game.
Therefore, I think it is necessary to explain this sub-MOD separately. Friends who have such needs can use other MODs instead of just having this MOD.
All my MOD addresses are published in: Original: Super Technology MOD (infinite mines, with breakthrough technology, enhanced shuttles, new crops, hidden buildings, hidden technology, built-in cheats, multiple custom completely flat maps, added super difficult mode)
Mods in this game are edited and stored in the %AppData%/Surviving Mars/Mods folder, such as the system disk (such as C):\Users\Administrator\AppData\Roaming\Surviving Mars\Mods
If there is no Mods folder, create one yourself
0401 Update:
- The built-in cheater perfectly solves the problems caused by Chinese translation, and you no longer need to use 2.0 Chinese files.
- All modified items of the built-in cheater will be displayed in Chinese.
- The built-in cheater uses ALT+0 to open the flat map with ALT+4, and various resources are added by default. It won't be empty anymore.
Update 0325:
- Modify the function of expelling villains, which should not cause villains to suffocate themselves to death.
0324 update:
- Cancel the 500x acceleration
- Add the function of stopping natural disasters
- Add the function of expelling everyone immediately, mainly to facilitate the setting of filtering conditions to take effect immediately
0323 update:
- Added new option: Delete 100 person, delete 100 villains, mainly because of concerns about the inhumanity of direct death, and seeing this friend
So consider adding a direct delete function. No other events are triggered
MOD function
- Built-in modifier, open the modification menu of each device or building. Click on the information panel on the right side of the building or device to display the modification menu.
CleanAndFix remove dust and repair
If Destory is damaged, you can also use the Delete key on the keyboard.
Fill, fill the maximum value of all resources at once
The beginning of Spawn is to add villains (colonists, staff, visitors)
The word "upgrade" at the beginning means forced upgrade. You can upgrade even if you don't research the corresponding technology. It should be noted that it is assumed that the building can only be upgraded if it has been upgraded.
QuickBuild completes the construction directly.
- The modification menu below the information panel of each device can directly add resources, construction, etc.
- To open the modifier, you can also open the modifier interface through the hotkey ALT+1.
- It should be noted that the modifier does not have Chinese translation, so English information is displayed in some places.
- You can directly open the blank map through the modifier. The flat map you want is here. . . But be careful, you must open the basic technology MOD at the same time, and research the emergent technology core water, core iron, and core rare metals. Because all resources are deep resources.
- Modify the option to research and develop current technology, and the current researched technology will be automatically completed.
- Unlocking all technologies will unlock all conventional technologies
- Unlocking breakthrough progress will unlock all breakthrough technologies, only those that need to be researched by yourself (only those on the map are unlocked)
- Generate x colonists, as the name suggests, automatically add villains.
- Modify the option Kill 100 person, kill 100 colonists, mainly used when the population …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.