ModConfig
A feature rich config editor for in-game!
About this mod Author’s original text
ModConfig
This is feature rich in-game mod config for Super Battle Golf!
This let's you edit your configs in real-time with support for all mods!
How does it work?
This mod injects itself into the settings menu under a new "Mods" category.
This then gets a list of all mods with a config and lists them at the top.
You can scroll through the list!!
Notes: Any configs with a [?] means that the code doesn't recognise that type. Feel free to ping @atomictyler to add it! (Send the mod it failed on or type of config)
[Q]: I am a mod creator, what do I need to do?
[A]: Absolutely nothing! This is all automatic. Technically the UI creation tools are open to use but they are designed for this mod use only.
[Q]: I edited a config value and it didn't change straight away.
[A]: Some mods may require a restart of the game OR going to the menu and back, it all depends on how the mod creator uses their configs.
Bugs and feedback
- You can create an issue on the GitHub
- You can ping @atomictyler for help in the SBG Modding server.
- Find the ModConfig thread in the mod releases channel. (If you are in it:
- Email admin@atomictyler.dev
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: