Unknown Name Experimental
Disables knowing the names of anything before you have scanned it and more.
About this mod Author’s original text
Unknown Name
Both Modes
- - Disables knowing the names of anything before you have scanned it.
- - Disables crafting knowledge until all recipe materials have been scanned.
- - Also has an option to auto scan things when picking them up if you have a powered scanner in your inventory
Hardcore Mode in menu:
- - Disables even seeing recipes until all mats have been scanned
- - Gives scanner at picking up first item as without it you would never be able to get one
- - Makes it so you have to scan absolutely EVERYTHING before it can be used in crafting even if it never needed scanning before, including titanium, copper, etc
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Dependencies
Install these first, or the mod will not work:
Subnautica_Modding-QModManager_ExperimentalSubnautica_Modding-SMLHelper_Experimental